Parkour: Spawning at the beginning

Parkour: Spawning at the beginning
Post by: Kaynstein - April 25th, 2016, 7:55:01 pm

Hey guys,

Just a minor thing for the parkour minigame: Would it be possible to spawn the player in front of the course?

It might sound like nitpicking but I think it allows for a more fluid gameplay without having to open the chat every time you die.

You might also want to remove the constant wait to finally die when falling into the void.
This might be achieved through a big multiverse-plugin (which i think you use) portal at the bottom of the parkour map.
The velocity that has been gained from falling could be absorbed through a little water puddle at the beginning of the course.


I like the server and stuff like parkour are neat little things that attribute a wonderful finish to the whole package.
It's just the small thing that throw me off sometimes.

Greetings,
Kaynstein

Re:Parkour: Spawning at the beginning
Post by: slimestein - April 27th, 2016, 10:06:41 pm

Siggi says this can be done when the parkour is rebuilt

Re:Parkour: Spawning at the beginning
Post by: OrzaRound - June 5th, 2016, 5:56:07 pm

[quote=slimestein]Siggi says this can be done when the parkour is rebuilt[/quote]
Can anyone make a new parkour and send it in or something?

Powered by SiggiForum. Copyright © 2018 Siggi.io. Use of this website, and the CubeBuilders game server subject to Terms of Service.  View our Privacy Policy.  CubeBuilders is neither endorsed nor affiliated with Mojang Synergies AB.  "Minecraft" is a trademark of Mojang Synergies AB.  Cookies are stored in your browser by this website for the purposes of improving your experience.  By accessing this website, you consent to the placing of cookies on your system. For information on Cookies, see our Cookies page.