Re: Some Helpful Suggestions
Post by: KeepingItCrafted - April 11th, 2015, 7:35:41 pm
[quote author=VirtualVortex26 link=topic=2645.msg12054#msg12054 date=1428794421]
[quote author=HyperSwordsman link=topic=2645.msg12047#msg12047 date=1428792950]
[quote author=Livetabon link=topic=2645.msg12045#msg12045 date=1428792510]
1. Achievements are something that players should be proud of, it doesnt happen often so it doesnt spam our chat.
2. The lobby does not have hunger, did you just log in for a few seconds? It really doesnt go down. Also /kit tools is enabled, it doesnt really do any harm.
3. the pvp arena in hub is different because players do not get to spam OP armor and god apples, (if you been in ffapvp you would realize this difference) also the arena is smaller so players cant just enderpearl all over the place, which they cant anyway.
4. Skyblock food is free if you go and kill cows, also money is quite easily attainable, we have players with 30+ mil in skyblocks.
5. We have a lot of awesome warps, and we are very picky in what we choose already.
6. Staff and the community build together, I was offered a builder rank but I turned it down recently, I love being staff and believe that the community should also decide on builds, it shouldnt be up to a group or team alone.
7. The death is crucial to remove items and heads, if you fall its your fault. Players can easily do /home or /spawn to avoid the void.
8. Skull was removed for a reason, and donators can still get skulls. (Again something you wouldnt know as a non-donator) also /fly is not available to players because we have parkor in lobbies (again something you should have seen if you stayed and explored our hub and spawns longer.)
9. Skyblocks players that are not added to /is cannot steal from skyblocks. Please play the game longer before suggesting. If you were taken from then a player is added to ur /is and you should remove them if you do not wish to share. (this could also be due to the fact the plugin is being completely re-written so it could have been removed temporarily)
10. I do agree that the selling price should be reduced but this conflicts with your earlier statement (number 4) if you dislike the objects being expensive yet you want to decrease the selling price for cactus/iron? This is how players make money?
Thank you for your suggestions, but you need to do a little research for these ideas!
Ill see you in game!
~Liv
[/quote]
I agree with most of these Livetabon as you may have seen my above comment however for skyblocks it would be good to have lockette because as an example: I live on willbobs island and built a house. Then I put like 8 chests in there and without me knowing Slimestein said it was the chest room for our island so people put junk in my chests and took my good stuff. Lockette would prevent this from happening and also protect chests from things like creeper-explosions.
[/quote][quote author=HyperSwordsman link=topic=2645.msg12047#msg12047 date=1428792950]
[quote author=Livetabon link=topic=2645.msg12045#msg12045 date=1428792510]
1. Achievements are something that players should be proud of, it doesnt happen often so it doesnt spam our chat.
2. The lobby does not have hunger, did you just log in for a few seconds? It really doesnt go down. Also /kit tools is enabled, it doesnt really do any harm.
3. the pvp arena in hub is different because players do not get to spam OP armor and god apples, (if you been in ffapvp you would realize this difference) also the arena is smaller so players cant just enderpearl all over the place, which they cant anyway.
4. Skyblock food is free if you go and kill cows, also money is quite easily attainable, we have players with 30+ mil in skyblocks.
5. We have a lot of awesome warps, and we are very picky in what we choose already.
6. Staff and the community build together, I was offered a builder rank but I turned it down recently, I love being staff and believe that the community should also decide on builds, it shouldnt be up to a group or team alone.
7. The death is crucial to remove items and heads, if you fall its your fault. Players can easily do /home or /spawn to avoid the void.
8. Skull was removed for a reason, and donators can still get skulls. (Again something you wouldnt know as a non-donator) also /fly is not available to players because we have parkor in lobbies (again something you should have seen if you stayed and explored our hub and spawns longer.)
9. Skyblocks players that are not added to /is cannot steal from skyblocks. Please play the game longer before suggesting. If you were taken from then a player is added to ur /is and you should remove them if you do not wish to share. (this could also be due to the fact the plugin is being completely re-written so it could have been removed temporarily)
10. I do agree that the selling price should be reduced but this conflicts with your earlier statement (number 4) if you dislike the objects being expensive yet you want to decrease the selling price for cactus/iron? This is how players make money?
Thank you for your suggestions, but you need to do a little research for these ideas!
Ill see you in game!
~Liv
[/quote]
I agree with most of these Livetabon as you may have seen my above comment however for skyblocks it would be good to have lockette because as an example: I live on willbobs island and built a house. Then I put like 8 chests in there and without me knowing Slimestein said it was the chest room for our island so people put junk in my chests and took my good stuff. Lockette would prevent this from happening and also protect chests from things like creeper-explosions.
[/quote]
1) I believe HyperSwordsman and I have a point. The achievements wont be announced in the chat but the players will still see their own achievements, keeping the chat clean and controlled. If the network wants to expand, achievements must be removed.
2) I did not specify the lobbies (my error), we dont really need the /kits at Minigames or do we? Also the hunger goes down in some of them like Color Shuffle, that is a fatal error.
3) I believe that changing the kit or making a new one would be better, as useless items (shovel, pickaxe, axe) are not used when fighting. I think the pvp area should be closed as I do not believe void damage would be proper for the hub of a network.
4) Responding to Livetabon if food and materials are so easy to obtain why should they cost 49-199 cube tokens? From my point of view it would be better to remove it from the cube token shop.
5) I think the warps should be special, showing the best of the best. The players would strive and give their best to be on that list. We do not want a list of 100 warps when we can only have 10-20 of the best.
6) I believe a Building Team is needed because the building and design of the server sometimes say much of it. A building Team would only build when they are needed and would not receive more commands than World Edit (which will help them).
7) Death is not necessary if you do not want it. Players can accidentally fall in the void and be teleported immediately to the spawn, why are the heads needed? Seriously, they are unnecessary and useless.
8 ) Fly is a fun cosmetic used in many servers, if we have parkours why dont we let the players choose wether they want to do it or just fly for fun? You can also disable fly in some regions if you want to maintain the parkour style.
9) I think it might be useful, players sometimes want privacy.
10) Players can still make fair money preventing the exploding of the economy with people having 100 millions, money should be earned by hard work and not only by being AFK and waiting the farms to collect the items (my opinion).
Thanks for your opinions!
[/quote]
My apologies, when you said Lobbies I only thought about hub. Yeah I starved to death a couple of times in the colorshuffle lobby (glitches caused me to lose the last half a heart) and minigames could have the kits taken out of, once again thanks for the suggestions.
[quote author=Livetabon link=topic=2645.msg12053#msg12053 date=1428793873]
You clearly dont know anything about the new plugin being implemented/created then.
With the new plugin it goes like this:
Willbob invites u to their island (much like creative he is adding you to his plot or in this case world/is)
willbob goes offline: The whole world DESPAWNS. So no players can access it until willbob comes back.
~liv
[/quote]
No, I was not made aware of the new plugin by anyone and I also temporarily quit skyblock because Slimestein and Willbob were negotiating the terms and conditions on which our island would be based due to missconception in previous weeks. However I will rejoin and learn more about the plugin. I can see flaws in this plugin at the moment but maybe it will be resolved. For example if your standing on someones island and they leave the server. Does it just despawn and the player falls to their death?