ABLE TO CONNECT PLOTS

ABLE TO CONNECT PLOTS
Post by: Derpehh - April 21st, 2015, 9:56:02 pm

If two people had plots next to each other and wanted to share, they could do /connectplot <username of player you want to share with>, then if they did, they would do /connectplot accept, and the plots would be connected! Or, if a donator, do the same thing with yourself!!! :D

Re: ABLE TO CONNECT PLOTS
Post by: Akiraff - April 21st, 2015, 11:09:42 pm

I really like the idea. However the issue comes when you are clearing plots. Plots that are.128 x 128, optimizes the clearing process. Having a 128 x 262 (connected plot), its an ugly number, which would be laggy in the process of clearing the plot.


Akiraff
CubeBuilders Administrator

Re: ABLE TO CONNECT PLOTS
Post by: Livetabon - April 21st, 2015, 11:38:09 pm

to add on to Akiras point what if you two friends got into an argument and greifed eachother? We cant call it a greif if you both own the plot.

Nor can we technically punish either of you, if only player does /pclear both of the plots will be erased and what if the other player doesnt want that? There are a lot of scenerios that could happen if the two people in question end up arguing. :/ :(

~Liv

Re: ABLE TO CONNECT PLOTS
Post by: AzzaOwns - April 23rd, 2015, 5:08:16 am

this is such a great ideah! im really hoping that lovely guy named sigg88 adds it 8)

Re: ABLE TO CONNECT PLOTS
Post by: OrzaRound - May 23rd, 2015, 12:06:29 pm

I disagree. Just make it look like theyre connected. No need for commands

Re: ABLE TO CONNECT PLOTS
Post by: dtown2002 - May 23rd, 2015, 12:36:17 pm

I disagree as well because if someone builds something inappropriate then both will be banned. So I disagree.

Re: ABLE TO CONNECT PLOTS
Post by: NekoTiffy - May 23rd, 2015, 12:47:13 pm

i kind of also disagree, i do like to build but im not a team builder i like to put work in my builds alone. and when the player wants to clear the plot he/she will clear what you built. (castles and villages you built will be gone.)

Re: ABLE TO CONNECT PLOTS
Post by: Asheiou - May 26th, 2015, 11:47:25 am

[quote author=Matthewcraft8 link=topic=2808.msg15162#msg15162 date=1432397189]
I disagree. Just make it look like theyre connected. No need for commands
[/quote]
[quote author=dtown2002 link=topic=2808.msg15164#msg15164 date=1432398977]
I disagree as well because if someone builds something inappropriate then both will be banned. So I disagree.
[/quote][quote author=identify_me_ST link=topic=2808.msg15165#msg15165 date=1432399633]
i kind of also disagree, i do like to build but im not a team builder i like to put work in my builds alone. and when the player wants to clear the plot he/she will clear what you built. (castles and villages you built will be gone.)
[/quote]
Um, a month late guys?
~Tube

Re: ABLE TO CONNECT PLOTS
Post by: Derpehh - May 26th, 2015, 9:31:17 pm

[quote author=Tube link=topic=2808.msg15345#msg15345 date=1432655245]
[quote author=Matthewcraft8 link=topic=2808.msg15162#msg15162 date=1432397189]
I disagree. Just make it look like theyre connected. No need for commands
[/quote]
[quote author=dtown2002 link=topic=2808.msg15164#msg15164 date=1432398977]
I disagree as well because if someone builds something inappropriate then both will be banned. So I disagree.
[/quote][quote author=identify_me_ST link=topic=2808.msg15165#msg15165 date=1432399633]
i kind of also disagree, i do like to build but im not a team builder i like to put work in my builds alone. and when the player wants to clear the plot he/she will clear what you built. (castles and villages you built will be gone.)
[/quote]
Um, a month late guys?
~Tube
[/quote]

Lol Ikr

Re: ABLE TO CONNECT PLOTS
Post by: Peppah - May 31st, 2015, 10:03:57 am

Im with ident

Powered by SiggiForum. Copyright © 2018 Siggi.io. Use of this website, and the CubeBuilders game server subject to Terms of Service.  View our Privacy Policy.  CubeBuilders is neither endorsed nor affiliated with Mojang Synergies AB.  "Minecraft" is a trademark of Mojang Synergies AB.  Cookies are stored in your browser by this website for the purposes of improving your experience.  By accessing this website, you consent to the placing of cookies on your system. For information on Cookies, see our Cookies page.